Client logo

Redesigning the Onboarding Experience for Multi-Brand Scalability

How I contributed to improving a complex onboarding flow while learning to design for scale.

CLIENT

client logo

BUDGET

$1.6K

DURATION

4 MONTHS

ROLE

JUNIOR UX/UI DESIGNER

SOFTWARES

figma photoshop illustrator
asos

Role

Senior UX Designers Product Manager Engineering

Platform & Scope

Mobile\nDesktop & Laptop

Tools & Methods

Figma, Figjam, Maze Usability testing, Card sorting, Journey mapping

1

Discover

2

Define

3

Ideate

4

Design

5

Test


CONTEXT

As the platform evolved to support multiple brands, the existing onboarding experience began to show its limits. What had worked for a single brand no longer scaled, creating confusion for users and inefficiencies for internal teams. At the time, I was working as a Junior UX/UI Designer, collaborating closely with senior designers and product stakeholders. This project played a key role in developing my understanding of system thinking, scalability, and research-led design.

When onboarding grows faster than the system behind it

The onboarding flow had been designed for a single brand and gradually adapted to support more. As new brands were added, the experience became:

  • Inconsistent across entry points
  • Hard to understand for first-time users
  • Difficult to maintain and extend internally

Users struggled to understand:

  • What the product offered
  • How different brands fit into the experience
  • What steps were required to get started

This resulted in early drop-off and increased support needs.

THE DESIGN CHALLENGE

How might we simplify the onboarding experience while supporting multiple brands — without redesigning the entire platform from scratch?

Design within an existing system

Contribute ideas while respecting senior guidance

Balance user needs with technical constraints

Learning from users, data, and the team

Research and discovery were led by senior designers, and I actively contributed by supporting analysis and synthesis.

My contributions included:

  • Assisting with user interview preparation and note-taking
  • Analysing usability testing results
  • Mapping onboarding flows and identifying inconsistencies
  • Reviewing analytics related to drop-off and completion

Key insights we uncovered

  • Users felt overwhelmed early in the flow
  • Brand differences were unclear and poorly contextualised
  • Too many decisions were required too soon

Supporting system thinking and consistency

Working closely with senior designers, I contributed to:

  • Exploring simplified onboarding structures
  • Iterating on wireframes and interaction patterns
  • Competitive benchmarking
  • Aligning flows across brands
  • Ensuring components followed system guidelines

User testing was conducted across multiple iterations. I supported the process by:

  • Preparing prototypes for testing
  • Observing sessions and capturing insights
  • Iterating designs based on feedback

This iterative process helped improve:

  • Onboarding completion rates
  • User confidence in early steps
  • Overall clarity of the experience

A more consistent and scalable onboarding experience

The final onboarding experience:

  • Provided clearer guidance in early steps
  • Reduced unnecessary decisions
  • Supported multiple brands through a unified structure

While senior designers led final decisions, contributing to this solution helped me develop a stronger understanding of designing for scale.

What I learned

01

How onboarding impacts long-term product success

02

The importance of system thinking in multi-brand platforms

03

How to collaborate effectively with senior designers

What I'd do differently now

01

Ask more questions earlier

02

Push for testing sooner with lower-fidelity concepts

03

Think more proactively about future scalability

This project marked a turning point in my growth as a designer. It taught me how complex systems shape user experience — and how thoughtful design can simplify them.